UX and product solutions architect based in Los Angeles
With 4+ years of multi-industry experience, I love to do a little bit of everything but my expertise is Enterprise and Security solutions. (Basically, I love solving complex problems.) On a typical day, you can find me doing a mixture of project management, strategy and vision setting, wireframing, or engaging with users. For the past two years, I have been the framework architect of a complex, multi-user, task-based system within the Defense industry.
When I’m not working or traveling, there’s a 99% chance I’m at the beach with my dog Oliver and a book in hand.
What I’m Doing In My Current Role
Leading a multi-year project
Serving as the main point of contact with the client
Presenting key deliverables
Interfacing with the customer
Creating the project timeline and adjusting as needed
Building the strategy and vision for the project and adapting along the way
Ensuring the overall level of quality is hit and making sure things don’t slip through the cracks
Communicating design rationale to stakeholders and developers
Aiding work done by developers who are implementing designs
Spearheading engagements with users
Going on multi-day visits to Air Force bases and trips to client office
Determining when user and client engagements are need to provide the most value to the team based on our progress and overall process
Running virtual and in-person user testing sessions
Leading discovery and testing reports
Preparing materials for testing such as protocols and prototypes depending on the level of fidelity needed
Building a system framework as lead designer
Balancing designs with technical constraints - both digital (software) and physical
Making sure designs align with the UX pillars and strategy defined by our team
Creating and working on multiple iterations of wireframes
Implementing client and user feedback into designs
Making sure our team adheres to best practices, especially given the unique users and environment we’re working in
Working with a visual designer to produce rendered examples of the design
Managing a team of 5 people
Training, onboarding, mentoring
Ensuring everyone has something to do, they are doing it well, it matches their skill set, and they are happy
Finding moments of collaboration in a distributed team
Leading internal status check-ins and updating other team members on project progress